Monday, November 3, 2008

BGE Central

http://bgecentral.synthasite.com/

There it is, The Blender Game Engine Central site. I decided not to waste money on a domain as there is no real point. I have finished making the final topology adjustments to UH and have created the male-female morph. I even rendered it in a nice little video for you:



I Have been thinking about certain objects like barrels and Crates. Since there are so many possibilities for barrels and crates and it would not be of use to many people to download all of them in the one file there will be a standard barrell and crate mesh that are UV mapped and then the textures can be downloaded individually. This will make accessibility easier for those who want to use them. People can then build up their own directory of crates used in a game quickly and easily by duplicating the mesh along in a line and loading the textures/materials into the file. Then by naming the crates (wooden crate, rusty crate etc) they can link directly from this custom directory into the level file.

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